One of Mike's PM tips for managing design costs on a project: "If you know you are going to have to work overtime on a project," he said, "do it in the beginning. It costs less to do overtime when there are only one or two people working on a project." (See Purposeful chaos (the 2-minute design offense))
This makes a lot of sense when considering a project on a compressed time line. If you're trying to figure out how to get all the work done in a short period of time, the least attractive alternative is having an army of designers and drafters burning the midnight oil and generating design questions as the completion deadline approaches. Eleventh hour overtime can quickly burn through budgeted hours and fee dollars, and too many new or unanswered questions at that stage can lead to unplanned chaos.
It's also interesting to consider how this principle of early overtime might benefit progress and labor costs on a construction site. Early trades - like earthwork, concrete, and steel - set the stage for a larger work force, and trades can multiply as the project becomes ready for their work.
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